
LearnOpenGL-CN/LearnOpenGL-CN: http://learnopengl.com
learnopengl.com系列教程的中文翻译,目前正在校对及翻译中。 英文原版: learnopengl.com 目前状态: 原文大部分代码都有改变 ...
Intel UHD Graphics Driver problem (OpenGL) - Intel Community
2024年2月28日 · That issue is found here: Intel UHD Graphics Driver problem (OpenGL) - Intel Community I should also point out that the selection on the older drivers is very slow.
OpenGL ES 3.2 support on Windows - Intel Community
2024年11月10日 · As of now, Intel’s support for OpenGL ES 3.2 is confirmed on Linux through the Mesa driver1. However, on Windows, the support is currently limited to OpenGL ES 3.12.
Re: Re:B580-Stability Issues with DaVinci Resolve (Missing OpenGL …
2025年7月28日 · The combination of persistent "missing OpenGL entry point" errors and repeated "OpenCL_OUT_OF_RESOURCES" errors, even on a freshly installed Windows system with …
Intel HD Graphic 4600, no open GL
2016年4月24日 · Hi, I just noticed that my computer isn't OpenGL supported when I open Adobe After Effect CS6 preference, the OpenGL column is blank. My computer spec is : and the HD …
C++ port of the OpenGL hardware capability viewer - GitHub
C++ port of the OpenGL hardware capability viewer. Contribute to SaschaWillems/glCapsViewer development by creating an account on GitHub.
Universal Android Debloater GUI - GitHub
Cross-platform GUI written in Rust using ADB to debloat non-rooted android devices. Improve your privacy, the security and battery life of your device. - 0x192/universal-android-debloater
Driver level bugs causing issues in Minecraft & OpenGL shaders
2025年2月9日 · First of all, yes the game is modified. Its running Sodium (rendering optimization mod) and Iris (OpenGL shader pipeline). Both of these mods are stable, and developed by …
opengl-game-engine · GitHub Topics · GitHub
2025年8月26日 · GitHub is where people build software. More than 150 million people use GitHub to discover, fork, and contribute to over 420 million projects.
The Tao OpenGL, OpenAL, GLU, FreeGlut bindings for .NET and …
The Tao Framework for .NET is a collection of bindings to facilitate cross-platform game-related development utilizing the .NET platform. Currently included bindings are OpenGL 2.1, GLU …