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If you're not much of a computer programming person, this one might make your eyes glaze over a bit, but if you have any interest how the AI of videogame characters, including those in WoW, is ...
Homer regulates tectal cell axonal pathfinding We investigated the function of Homer proteins in axon pathfinding of the rostrally projecting tectal neurons.
The second, more in-depth half details the unit pathfinding, and how flow fields create a sort of dynamic movement system that lets the AI cleverly bypass obstacles.
Wyatt goes into further detail on StarCraft's grid design similarities with the WarCraft games and how pathfinding was affected during development. It's a truly fascinating read .
Awesome game, but the pathfinding A.I is just horribleI have already lost a few multiplayer games because my melee units and heroes decide to take the longest route to a specified target, usually ...
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